I was a pretty imaginative kid when I was young, and so I've grown up to really value creativity. Also I have a background in preschool and early education, so I'm especially supportive of things like open-ended toys — toys that encourage creative play.
Here are a few examples of my favorite
open-ended toys:
* Wooden toys, like those wooden blocks of various shapes and sizes that as a kid I used to build everything from doll houses to rat mazes.
* Legos, but not those sets that give you special pieces and instructions on how to put it all together. I mean the old-fashioned sets of legos, where you could make anything you wanted with it.
* Tool sets that allow kids to put together their own little creations. Obviously you have to have a pretty mature kid that you can trust with this kind of thing, but I think the learning experience is well worth a little work to get them there!
* Dolls that don't do anything except for wear clothes — no themes, no voice boxes, etc. Kids can find tons of games to play with a doll that doesn't just hand them a script (meaning, doesn't tell them what to play).
* Plain ol' kids outdoor toys are also fantastic. Give your kids everything from balls to sand toys to bikes and helmets, and kids can keep themselves entertained outside until the sun goes down!
You probably are getting an idea of what open-ended toys are — basically, anything that lets the kids call the shots. With that in mind, here are a few examples of toys that are not, in any way shape or form, open-ended:
* Toys that talk to them when they press a button. Usually that's all these toys are good for, and once that gets boring, they lose interest in them anyway.
* Toys that do something (i.e., make a movement) when they press a button. Ditto above.
* Character toys such as Spiderman, Transformers, etc. There is some open-ended play here, but usually it just gets scripted by the TV shows and movies they have seen. Toys that aren't characters (or at least not TV characters) are much better.
Get it? Got it? Good.